AI Insights · Timothy · January 2023
Top 5 Hypercasual Games on iOS in Luxembourg Q4 2022
In Q4 2022, Luxembourg's top hypercasual games on iOS showed varied trends in downloads, revenue, and active users, with standout performances from titles like [Tap Away 3D](https://app.sensortower.com/overview/1568058543?country=US) and [Going Balls](https://app.sensortower.com/overview/1499081620?country=US).
In the fourth quarter of 2022, the performance of the top hypercasual games on iOS in Luxembourg was marked by notable trends in downloads, revenue, and active users. Here’s a closer look at how the top 5 games fared during this period, based on data from Sensor Tower.
Tap Away 3D from Popcore GmbH experienced a significant increase in weekly revenue, peaking at $46 in the week of December 5. Weekly downloads saw a notable rise mid-quarter, reaching 752 in the week of November 14. Active users also saw an upward trend, peaking at 785 in mid-November before gradually declining to 419 by the end of December.
Fade Master 3D: Barber Shop from ALICTUS YAZILIM A.S. saw its weekly revenue peak at $27 in the last week of December. Weekly downloads fluctuated throughout the quarter, reaching a high of 456 in mid-October but dropping to 48 by mid-December. The game's active users peaked at 1136 at the end of October, but gradually decreased to 664 by the end of the quarter.
Going Balls from Supersonic Studios Ltd showed a steady performance in weekly revenue, peaking at $45 in the final week of December. Weekly downloads saw an upward trend towards the end of the quarter, reaching 228 in the last week of December. Active users peaked at 1076 at the end of October and showed a slight increase again towards the end of December, reaching 971.
Water Sort Puzzle: Get Color from Zephyrmobile maintained consistent weekly revenue, peaking at $40 at the end of October and again at $35 in the last week of December. Downloads remained relatively stable, with a peak of 189 in early October. Active users saw a steady increase, peaking at 458 in early November and ending the quarter at 439.
Pull the Pin, also from Popcore GmbH, had modest weekly revenue, with a peak of $11 in early December. Downloads showed a significant increase, peaking at 253 in early December. Active users saw a notable rise, peaking at 424 by mid-December before decreasing to 275 by the end of the month.
For more detailed insights into app performance and trends, visit Sensor Tower.